Engine Room Superstructure V2-V5

V2 is to the left. My attention kept being draw to the flat roof surrounding the skylight. I got to thinking that a boat might well have that part curved or slated to drain off water.

.. perhaps even worse V2 just looks … boring. Like I said .. I had issues with how it fit to the base .. and I had forgotten to allow for the 0.016″ Laserboard that I will be overlaying the walls with. So .. re-work the wedge base while I am at it.


V3. I changed the sides from a flat vertical wall to a set of sponsons. The roof slope matches that of the skylight. I had to resize almost everything to account for the thickness of the 0.016″ Laserboard overlays.


V4. Previously in V3 I had the Skylight as a separate piece. It occurred to me that this was introducing a lot of wasted time and effort in that I had to create a shoulder for the Skylight to sit on and that in “real life” it would be much simpler to merge everything.

Funny but at some point I thought about creating scenes in Sketchup to show the virtual build. This turned out to be a blessing in disguise as I was virtually assembling the thing I kept finding mistakes in the CAD. The ability to click on a scene and then show and hide elements made the effort for finding and fixing errors a lot easier.

Here’s the virtual build Animation created from those scenes – Video


V5. The outside looks the same but I realized that the roof supports I had originally designed for the sloped sponsons were unneeded so deleted those which affected the walls of the skylight and sponsons and I changed the gables from flat walls to beams.

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